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Autor Thema: Dota  (Gelesen 11027 mal)
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Nasobema Lyricum
Radiomoderatoren

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Beiträge: 2.163



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« am: 01.08.2010 12:23:19 »

oha!  Shocked
in 10 Tagen bin ich wieder da. paste mir doch mal die beschreibungen der neuen heros hier rein, weil zu faul selber nachzuschaun und außerdem arschlangsames inet hier. und ja es regnet *fluch*
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Terrorism blows you up
Nastiness grinds you down
Stupidity wears you out
The media sucks you in, drags you out
Politics does you over
Up, down, in, out, under, over!

But ducks...
Ducks just LET YOU BE.

Ich bin kein Klugscheisser, ich weiß es wirklich besser!
Modrek

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Beiträge: 940


Time Twister


« am: 01.08.2010 19:07:56 »

Faule sau. Für dich sogar bebildert. Wink

Zitat

Guardian Wisp
Io
Att: Strength
Model: Irrlicht/Whisp

Tether

Io tethers himself to an allied unit, granting both units bonus movement speed. Any enemy units that contact the tether will be stunned. The tether will break if it stretches beyond 900 units. Lasts 12 seconds.

Spirits

Io summons 5 ancient Spirits over the course of 6 seconds; the Spirits dance around Io in a circle to protect him. If an enemy hero moves close enough to touch a Spirit, the Spirit releases its life energy in a burst, damaging and slowing all enemies in a 300 area of effect. Non hero units only take minor damage upon touching a spirit and do not cause them to explode.

Overcharge

Io draws on more energy than he can safely handle, granting him bonus attack speed, but draining 2.5% of his current HP and MP per second. If Io is tethered to an ally the bonus attack speed is also granted to that ally.

Relocate

Io temporarily relocates himself, along with any tethered hero, to the target location for 12 seconds.


Zitat
Gyrocopter
Aurel Vlaicu
Att: Agility
Model: Hubschrauber/Zeppelin


Rocket Barrage

Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds.

Homing Missile

The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target for 2.5 seconds and deals damage based on how much it traveled. The missle can be destroyed by 3 attacks from a hero or tower.

Flak Cannon

The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 800 aoe. Lasts for a limited number of attacks or 15 seconds. Does not work with illusions.

Call Down

The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds, followed by the second missile at 4 seconds. Enemies in the area when a missile strikes are damaged and slowed.

Zitat
Shadow Demon
Eredar
Att: Int
Model: Gnoll

Disruption

Eredar banishes the target to a dimensional pocket for 2.5 seconds, removing it from play for the duration. Upon return two images of the target are created under Eredar's control which last for 6 seconds.

Soul Catcher

Ererdar lays a curse on an area; one random enemy unit in the area is afflicted with the curse, causing it to take increased damage for 12 seconds.

Shadow Poison

Eredar casts forth a shadowy poison which deals 50 damage and afflicts all it touches for 10 seconds. If a unit is affected again in this duration, the toxin will be renewed and amplified exponentially. At the end of the duration, the shadow poison deals extra damage for each time it affected the victim. You have small vision over affected heroes.

Demonic Purge

Eredar casts a powerful demonic purge on a target enemy, removing all positive buffs. The purged target slowly regains its movement speed over 4 seconds. At the end of the purge the target takes damage.

Zitat
Far Seer
Thrall
Att: Int
Model: Thrall

Thunder Strike

Thrall curses the target to be struck by thunder 3 times over 4 seconds. Foes nearby the victim will also be damaged.

Glimpse

Thrall forces the target back to it's previous position through a psionic rift. Sends the unit to where it was 4 seconds ago.

Kinetic Field

Thrall summons a circular barrier of kinetic energy, keeping enemies from walking in or out of it. The barrier has an aoe of 300.

Static Storm

Creates an area of electric instability which damages and silences enemies in the area. The effect starts off weak and then intensifies over 5 seconds, dealing increasing amounts of damage, before disappearing.
« Letzte Änderung: 01.08.2010 19:09:54 von Modrek » Gespeichert

man braucht keinen einzigen Eiscrusher auf keinem verdammten scheiß eisklumpen.
Eine Schulbildung ist bei uns nicht Voraussetzung, das Einzige was man können muss ist Koords eingeben und den Simulator nutzen.
copper

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Beiträge: 1.592


Dirge


« am: 29.05.2011 18:04:22 »

Es sind wieder einige IWler dazu gekommen  Saufen
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copper

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Beiträge: 1.592


Dirge


« am: 18.01.2013 11:25:24 »

Falls hier noch jemand Dota spielt kann er/sie sich ja gerne mal bei mir melden. Ich haben jede Menge Keys für Dota2 abzugeben. Wer das also mal testen möchte schreibt mir einfach eine PM.
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